About the game
Level 0 has one job for you: get the keycard, get the puzzles solved, get out. The yellow rooms don't hand anything over, and something else is walking them while you work.
Most of a run is slow checking, room by room. Crouch to keep your steps quiet, hold the sprint for the moment footsteps stop being yours, and use the camera zoom to see past a corner before you turn it. Puzzle work pulls your eyes down while the monster pulls your head up, and that split is the whole game.








































