About the game
Four starting ingredients sit in your tray: Fire, Water, Earth and Wind. Drop one onto another and they fuse into something new, like Steam from Water and Fire. Every result stays in your collection and can be used again.
The catalog grows past weather and nature into machines, cities and spells. Daily tasks, quests and achievements hand out Coins, and a Smart Hint spends them to name the two items you need. Time Mode gives you one target to build fast; Quiz Mode shows a result and asks which pair made it. Esc closes whatever menu is open.








































